I dont know that increased dmg is really needed, generally I dont start trying to land strongs until the enemy is high enough that it will come close to killing them. That being said I can still win those matchups with kragg. Wrastor combos kragg for days, and if orcane is being campy and you get separated from your rock it feels like you have literally no options. Some matchups in particular are pretty bad. I just would like to express my concerns with Kragg.Ĭlick to expand.I agree with you that Kragg is probably the weakest in the game (I do want to mention though that he is sort of my main, and that may bias me, though I am not sure in what direction). Granted, this is just my opinion, and I might not know as much about this game as other frequent posters here. I think that Kragg's strong attacks being buffed would be important to making him a viable character. Kragg has the poor combo game of the other characters similar to him, but not the power to make up for it. Usually in games similar to RoA, characters similar to Kragg are powerhouses that make up for their poor combo game with devastatingly powerful attacks. I know that Kragg is somewhat intended to be a ranged character, what with his neutral and down specials, but his normals need buffing in order for Kragg to become viable. ![]() ![]() This makes it really hard for Kragg to rack up damage, in my opinion and experience. For instance, Kragg's side-strong, only somewhat less laggy than Bowser's Project M side-smash, does only ten damage, when it should do around 16 or 17. He is extremely laggy, is easily combo-able due to his weight, and can't pull off combos due to his moves' high knockback, but his moves do relatively little damage even though they have lots of startup lag. I feel like Kragg is severely underpowered, and probably the worst character in the game.
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